How to Host a Fortnite Tournament: Complete Guide

Fortnite is a very unique game, where the largest segment of
its player base is under the ages of 18 (according to Newzoo, individuals between
10-25 made up 53% of the player in 2020
). For many organizations that cater to or
are looking to cater to this younger audience, Fortnite has been seen by many
as an excellent way to captivate them to further promote their own products or
services. I have received many emails in the past months about specifically
Fortnite tournaments.

The question I always hear is “how do I run a Fortnite
tournament?” Fortnite as an esports title can even seem problematic to avid
tournament organizers as the industry standard for this game is all over the
place. Although it is evident that the standard battle royale format is most
popular, most of the time this isn’t a doable option (more information about
this section below
).

So how do you host a Fortnite tournament? In order to host a Fortnite tournament:

  1. You need to determine what format you would like the tournament to focus around
  2. Create clear rulesets and a well-planned schedule
  3. Setup all pre-event preparation required
  4. Provide a lot of hands-on support and regulations during the live event.

During this article, I will be going into the details of how to host a Fortnite tournament. This article will specifically focus on elements that are unique to Fortnite and not so much tournament organizing as a whole. If you are interested in learning how to host an online esports tournament, check out this in-depth article that explains just that. If you have any questions that pertain to a physical tournament (or any question in general), don’t hesitate to email me at uzair.hasan@esporthow.com.

Be aware that this article is extremely long and you aren’t intended to read all of it (unless you desire). Instead, go through the pros and cons chart to determine what format you are interested in and only read content pertaining to that format unless otherwise stated.

Table of Contents

Types of Fortnite Tournaments

Fortnite is a harder game to host a tournament for specifically because there are many different formats to host Fortnite tournaments. Not to mention managing the logistics for most of them are messy and require you to run a few tournaments before getting a full grasp of how to execute it proficiently.

Once you determined the format you would like to use, click the “Quick Jump” button at the end of each section or scroll down to the rules section. The rules section will explain how the tournament would look like in practice and what information you need to incorporate into your rulesets to ensure things are regulated and players aren’t confused.

Pros Cons
Custom Matchmaking Matches
➤ The most resemblance to standard Fortnite gameplay

➤ Highest level of tournament integrity

➤ Most popular amongst popular tournaments (usually coming after heats to reduce player numbers)

➤ Easy for tournament organizers to regulate

➤ Open to solo, duos, trios and squads
➤ Requires a large number of participants playing at the same time to create a good experience

➤ Requires tournament key from Epic Games which isn’t accessible by all

➤ One key = one game hosted at a time

➤ Ideally should run a few rounds to determine victors
Public Battle Royale Servers: Head-to-Head Points Battle
➤ Multiple games can be hosted at the same time

➤ More engagement between players than the other public battle royale formats

➤ Open to solo and duos
➤ The easiest format to cheat in

➤ Requires many referees verifying that no player/s is cheating and needs to be ready to resolve disputes as they arise
Public Battle Royale Servers: Heats for Points
➤ Good for younger players who aren’t competitive savvy or good in a large live tournament to reduce numbers

➤ Easy to host

➤ Used by tournaments such as EGLX and Dreamhacks (to a degree)

➤ Open to solo, duos, trios and squads
➤ Arguably the lowest level of integrity, especially when enough games aren’t allocated to remove anomalies

➤ Least player-to-player engagement from all formats when hosted on live servers

➤ Players must take and submit screenshots of end-game results, otherwise the data is lost (unless you take the measures I listed in this article to track information)
Creative Island – Box Fights
➤ Unique game mode – Preferred by some players over battle royale

➤ End-results based on the sheer combat ability of the players, instead of luck with loot or positioning

➤ Matches are quick

➤ Very action-packed games

➤ Exact rules can be programmed into the map/s

➤ Can do FFA, 2v2, 2v2v2, 2v2v2v2, 3v3, 4v4… 8v8 (realistically can do any 16-player combination, even uneven teams)
➤ Some players prefer battle royale over box fights

➤ Games must be played a number of times to get a good result

➤ Less skilled players (or players looking to camp or rely on luck for fun) won’t like this game mode and may quit the tournament mid-way (happens all the time)

➤ Setup on creative is more work and regulation as all players have as much controllability as the hosting party

➤ Requires host to find map code/s with the exact programming they desire OR outsource a builder team to create one for them
Creative Island – Zone Wars
➤ Unique game mode – Preferred by some players over battle royale

➤ End-results based on the sheer combat ability of the players, instead of luck with loot or positioning

➤ Matches are quick

➤ Exact rules can be programmed into the map/s

➤ Can do FFA, 2v2, 2v2v2, 2v2v2v2, 3v3, 4v4… 8v8 (realistically can do any 16-player combination, even uneven teams)
➤ Some players prefer battle royale over zone wars

➤ Games must be played a number of times to get a good result

➤ Less skilled players (or players looking to camp or rely on luck for fun) won’t like this game mode and may quit the tournament mid-way (happens all the time)

➤ Setup on creative is more work and regulation as all players have as much controllability as the hosting party

➤ Requires host to find map code/s with the exact programming they desire OR outsource a builder team to create one for them
Mixture of Formats
➤ Can work together any formats to enhance the experience for players

➤ Creates more integrity if done correctly
➤ Need enough players to make the transition

➤ Takes additional time and requires more rules to incorporate multiple formats into the tournament

➤ Incorporating very different formats together, unless intended to be, could be a turnoff to players (such as box fights into public heats)

Custom Matchmaking Matches

Undeniably, the most popular way to play Fortnite is the standard battle royale format, where up to 100 players jump into Battle Royale Island in either solo, duos or squads in an attempt of being the last player standing. In this tournament format, players/teams are provided points based on when they died relative to all the other players/teams (coming 1st, 2nd, 3rd, etc in placement) and points based on the number of kills by the player/team.

This format is the best for tournaments, however the reason why it’s not in every tournament is due to a few factors. The biggest reason is that it requires a custom matchmaking key which can only be retrieved from Epic Games after being approved due to special circumstances (usually through private communications, connections with employees at Epic Games or receiving approval upon sending a tournament request) or by being part of Fortnite’s Support-A-Creator program. I talk in more detail about how you can acquire a tournament code below.

Another issue is that smaller tournaments don’t create a good battle royale experience as there are minimal action and combat situations for the participants. Although it’s still an option to run, from my personal experience as a frequent Fortnite and PUBG Mobile tournament host, the players in the battle royale genre mostly complain of the lack of players when opting into this format with an insignificant number of players. Usually, less than 40-50 players won’t cut it, but even than 50 is only half of what the players are usually used to playing with in battle royale.

Not to mention too large tournaments, especially taking place in a physical venue, either won’t have the equipment to host all their participants into a battle royale or there are too many attendees and the organizers want to reduce the number of players through a different tournament format before having only the top players in their tournament qualify into this format.

For this format to work best, you ideally want to run at least 4-5 rounds per pool of players. This helps remove point anomalies such as the best players dying early due to a misplay, etc. The last thing you want is players feeling like the tournament’s structure was the reason for not winning and I’ve had heard complaints in the past from players about losing due to lack of rounds.

If this is the format you are interested in moving forward with, click the “Quick Jump” button and proceed to the rules section for this format.

Public Battle Royale Servers: Head-to-Head Points Battle

Tournament organizers that want to still provide the battle royale experience without hosting their own battle royale would opt into this format. A head-to-head points battle requires either solos or duo players to queue up together in a lobby for them to inevitably compete with each other for points. 

So, if you had solos playing head to head, they would queue up as a duo but drop in different locations and play the remainder of the game as a solo to gain points through kills obtained, assists and placement (1st, 2nd, 3rd, 10th, 50th, etc). Duos going head-to-head would do the same thing but would queue up as a squad.

Typically the solos/duos aren’t allowed to interfere with each other through griefing each other (such as by destroying other’s structures and builds) or kill steal by last hitting the opposing party’s target. Due to those factors, this format has the highest requirements for experienced and attentive referees than all the other formats. You really want at least 1 referee per active game, and that’s the minimum because if a dispute arises, they will have needed to pay attention to resolve it.

Additionally, this format brings a lot of uncontrollable elements into play as the solos/duos are competing on live servers. Each game will have a varying group of players, they will be dropping into different locations and unlike the other formats, there is easy optionality of griefing and getting away with it due to the nature of this format and it being foreign from the actual gameplay and structures.

Not to mention that the solos/duos will be outnumbered in every fight (solos will be facing other duos and the duos will be facing other squads) which further hinder the players from adopting an aggressive playstyle if that is what they are most comfortable with. This format, however, benefits strategic players and highly skilled players who know how they can gather the most points while outnumbered.

Just like the Custom Matchmaking Matches, each head-to-head should be replayed at least 4/5 times. Some tournaments run them in heats, meaning within a certain time block. Heats provide the benefits of a lot more time control for the execution of a tournament, but inevitable sacrifice competitive integrity. You need to make the call on what you value more, and that will be based on your duration restrictions (especially for live events).

As far as heats go, you can run a more efficient format, especially if the event is restricted in time, if you don’t have enough skilled referees to handle this and if the event is online (or has enough equipment). This is referring to the format below; Public Battle Royale Servers: Heats for Points.

If this is the format you are interested in moving forward with, click the “Quick Jump” button and proceed to the rules section for this format.

Public Battle Royale Servers: Heats for Points

This one is less popular but requires less work for the tournament organizers. In this format, players are competing against each other by gaining as many points during a period of time based on their skills and overall placement in a lobby. Players will need to take either a screenshot of their end-game result (a must for online tournaments), call over a referee to observe the result or both (preferably). The TO or referee will need to record the scores and this process repeats until the end of the heat.

The biggest weaknesses of this format are errors, verifications, and integrity.

Errors: Depending on how many referees you have, scores inputted could be incorrect. Due to the nature of these heats, unless you have plentiful referees, they will likely be running around and getting in those scores asap. That is why having screenshots submitted can really help mitigate this issue out-right.

Verifications: A major flaw to this system, especially for online tournaments, is the verification process. How does one determine that the screenshot someone is showing you is legit, especially for disputes? Epic Games doesn’t include internal systems to house game results, but you can leverage sites like Fortnite Tracker or Fortnite Master (learn more about all the website tracking tools here), but you will need to make sure you have a tab actively open on a computer for each player (as these sites don’t guarantee to track unless you have an active tab open on any computer, regardless of if it’s yours or the player’s). Another option would be to use a platform/service that records it for you. There is a handful of them out there, to learn about one, feel free to reach out to uzair.hasan@esporthow.com.

Integrity: This is the same as the last format, going on live servers results in an increase of variables that can affect the performance of players beyond their compared skills. However, this format especially is problematic as players aren’t competing against someone in the same lobby, instead, everyone is competing with each other and they all are in different servers with different players. This format by far has the least integrity, but this is less of a factor if you are hosting a tournament for younger children or if this a format used to cut a massive amount of players to a smaller amount to lead into the next format bracket, such as how EGLX did theirs in 2019 and DreamHacks (which uses a hybrid heats + limited games approach).

Overall, this format gives you a lot of control over the time and duration of your event and can be used to sift through a large number of players over a defined period of time, but it comes with many drawbacks and this format is highly unrecommended to be used as a standalone format unless you have a tracking API system in place and the tournament is for young children who aren’t as competitive oriented.

If this is the format you are interested in moving forward with, click the “Quick Jump” button and proceed to the rules section for this format.

Creative Island – Box Fights

Box fights is one of, if not the most popular game modes from the Creative option in Fortnite, known and loved by most players. Box fighting, as its name suggests, is where players are placed into a box and fight each other to be the last man standing, all while gaining as many kills for points as possible.

These games can be, and typically are, played repeatedly; the kills/placements need to be tallied up by the tournament organizer (during or at the end, depending on how the map was programmed) and the appropriate weight needs to be applied per item.

Box fights are typically FFA, but they may also be played as a 2v2, 2v2v2, 2v2v2v2, 3v3, 4v4, 5v5, 6v6, 7v7 and 8v8 (I’m sure you could also do uneven teams as well if you wanted). The only limitation to this format is the 16 players per creative limit on the game itself, but the grouping is completely up to how the island is programmed.

If this is the format you are interested in moving forward with, click the “Quick Jump” button and proceed to the rules section for this format.

Creative Island – Zone Wars

Zone wars work almost the same as everything mentioned above in the box fight section, with the exception being that zone wars put players in an open map that is confined by a moving zone. Players need to be able to reposition themselves as the zone also moves and being outside the zone will cause damage to direct health over time (just like in battle royale).

The severity of the damage, the movement of the zone, the zone size and the player groups, if any, are all based on how the creative island you choose to play on is programmed.

If this is the format you are interested in moving forward with, click the “Quick Jump” button and proceed to the rules section for this format.

Mixture of Formats

This isn’t an actual format, but this is essentially taking 2 or more formats and combining them together for the structure of your tournament. For example, you start off with a 16 man FFA box fight (doing 16 groups of 16 players) and putting the top 4 players from each group into Custom Matchmaking Matches.

This is actually really common in the industry across all different games and even common amongst big Fortnite tournaments such as DreamHacks and EGLX. However, this format isn’t the best to determine the best player in a specific type of gameplay, and some people significantly prefer creative over battle royale and vis-versa. For that reason, the Fortnite World Cup has a separate “Creative Cup” in addition to a “Solo Cup” and “Duos Cup”, more information below in the rules.

If this is the format you are interested in moving forward with, click the “Quick Jump” button and proceed to the rules section for this format.

How to Setup the Fortnite Tournament Rules

General Rules

COMING SOON

Custom Matchmaking Matches

COMING SOON

To see a picture step-by-step guide on the setup for this format, click the “Quick Jump” button.

Public Battle Royale Servers: Head-to-Head Points Battle

COMING SOON

To see a picture step-by-step guide on the setup for this format, click the “Quick Jump” button.

Public Battle Royale Servers: Heats for Points

COMING SOON

To see a picture step-by-step guide on the setup for this format, click the “Quick Jump” button.

Creative Island – Box Fights

COMING SOON

To see a picture step-by-step guide on the setup for this format, click the “Quick Jump” button.

Creative Island – Zone Wars

COMING SOON

To see a picture step-by-step guide on the setup for this format, click the “Quick Jump” button.

Mixture of Formats

COMING SOON

How to Setup a Fortnite Tournament Lobby

Once you have an understanding of your game mode, how it runs and the rules are set, it’s important for the TOs, referees and any TI guys to know how to setup your specific settings and lobby for your tournament. Below are step-by-step guides with pictures for you to understand, especially as someone who doesn’t extensively know Fortnite.

If these step-by-step picture guides have helped you, be sure to let us know at info@esporthow.com and we will be sure to upgrade them to videos based on the amount of positive feedback we receive.

General Setup

How to Download Fortnite

  1. Go to https://www.epicgames.com/store/en-US/download.
  2. Click “Download Epic Games Launcher”.
  1. Install the launcher through the software wizard.
  1. If you don’t own an account, click the “Sign Up” button.
  2. If you already have an Epic Games account, click the “Sign In With Epic Games” button.
  1. Make sure you are on the Store page. It should open by default, but if you aren’t sure, click the “Store” button.
  2. Go to the search bar and type “Fortnite”. Click the option that shows the Fortnite cover image.
  1. Click the “Get” button.
  2. Once the “Get” button says “Owned” and is grayed out, click the “Library” button.
  1. Click the “Download” button.
  2. Once the game has been downloaded and the entire game is lit up, click the “Launch” button or click the game title.

Battle Royale Tournament Types

In order to start any of the tournament formats that are battle royale, please follow the step below as this isn’t mentioned in any of the step-by-step guides. This applies to the following:

  • Custom Matchmaking Matches
  • Public Battle Royale Servers: Head-to-Head Points Battle
  • Public Battle Royale Servers: Heats for Points
  1. Hover your mouse over the “Battle Royale” option, and a “Play” button will popup. Click the “Play” button and it will put you into the player lobby.

Creative Tournament Types

In order to start any of the tournament formats that are using game modes created on creative, please follow the step below as this isn’t mentioned in any of the step-by-step guides. This applies to the following:

  • Creative Island – Box Fights
  • Creative Island – Zone Wars
  • Any other creative island game mode you are using for your tournament
  1. Hover your mouse over the “Creative” option, and a “Play” button will popup. Click the “Play” button and it will put you into the player lobby.

Creative Tournament Types - Alternative Method

This is an alternative method of opening the creative island lobby if you are already in the battle royale lobby. Only one method is needed to start the step-by-step guides for the creative island tournaments, but we at Esport How believe it’s’ best for you as a tournament organizer to be the most aware of all possibilities and being best informed about a game when hosting a tournament.

  1. Hover your mouse over the “Creative” option, and a “Play” button will popup. Click the “Play” button and it will put you into the player lobby.

How to Add Friends in Fortnite and How to Add Them to the Party/Lobby

  1. In any lobby, click the Esc button on your keyboard (located on the top left of QWERTY keyboards; standard keyboard). 2 menus will open, on the left there will be a  “Add Friends” button. If you already have that friend added, click here to learn how to invite them to your party.
  1. Type in the Epic Games ID of the person you are trying to add.
  2. Click on the player you are trying to add. If no player or different players pop up as options, confirm that you spelt their name correctly. Make sure the information they provided you was their Epic Games ID, and not their PSN or Xbox ID as that won’t work for cross-play. If they don’t have an Epic Games ID, inform them to obtain one and connect it to their gaming station which they are playing Fortnite one.
  1. Click the “Add Friend” button on the drop-down menu. If no such button is present, you are likely already friends.
  2. Click on the “Party Up” button.
  1. Once they have added you back as a friend, click on their name and then click “Invite to Party” from the drop-down menu.

Custom Matchmaking Matches

Before going through these steps, make sure you selected the Battle Royale on the selection menu (if you are unsure or haven’t done that, click here).

  1. Click the “Change” button.
  1. Select the game mode that the lobby is being played on. It’s important to select the correct one or you won’t be able to join the private match.
  2. Click the accept button (for precautionary measures, to confirm you selected the right game mode, not necessity. You can skill the next image if you decide to not press accept and jump right to filling in the custom code. If so, click here.
  1. Confirm that the game mode you selected is correct.
  2. Press “Play” again to return to the previous menu.
  1. Click the “Custom Options” button.
  1. Fill in the “Custom Matchmaking Key” provided by Epic Games or the tournament organizing party.
  1. Check once more to confirm the game mode hasn’t changed (a common issue).
  2. Press “Accept”.
  1. Invite any friends to the party if need be (to learn how to do so, click here).
  2. Please “Play”.
  1. You will be waiting in matchmaking queue until the host starts the match. The host can do that by pressing the “Start” button on the bottom right 

Matchmaking Key Error

If you received the matchmaking error upon queuing up, this means the code you inputted was either invalid or improperly typed. Check with your TO or Epic Games contact to confirm that you have the key correctly spelt.

Public Battle Royale Servers: Head-to-Head Points Battle

Players just need to add each other and apart of the same party (to learn how, click here). Once that’s set, players need to select the appropriate game mode and queue up. Once each game/duo dies, the TO/host needs to receive a screenshot of the 

  1. Once a player/duo dies, they will see a menu screen. The player needs to click “Match Stats”
  1. The player should show a referee or tournament organizer these stats, which the tournament organizer/referee should record and instruct the player to take a screenshot in case of a human error and/or dispute.

This simple process will be repeated based on the number of games the host selected in their formatting rules (to see this part of the rules, click here).

Public Battle Royale Servers: Heats for Points

The process of setting this format up is almost exactly the same as Public Battle Royale Servers: Head-to-Head Points Battle (click the button below to see their setup process), the only key differences are the rules which indicate that the heats are to be played alone (not with your opponents in your party) and it’s composed of as many games that each player/team can play in a specific amount of time instead of a fixed number of games.

Creative Island – Box Fights

  1. Press “Play”.
  1. Hover your mouse over the “Create” tab and click the “Launch” button that shows up at the bottom.
  1. Depending on the rules you selected for your box fight (click here to see the rules), either the players will be dropping into this island and need to self-manage or the tournament organizers will be doing that (which is a lot more work and struggle, I know this firsthand). First, players/TOs need to find the island portal console. Although the creative island hub changes often, it’s usually directly in front of the player’s spawn POV at an elevated location.
  1. Specifically, you want to find these portals with consoles. These consoles allow you to insert the island code you gathered during the rules phase (click here to jump to that section of the rules).
  1. Walk up to the console and look directly at it. Once you do that, the screen will turn green and a popup will show up. 
  2. You will need to press the button indicated on the popup on your keyboard/controller to open the console.
  1. Using the code you chose in the rules, paste/type it into this box. Once the code has been entered once, it will populate in your “Recent Islands” tab (as long as it’s not outranked by other islands you’ve used more recently).
  1. Once the code has been filled, it should indicate that the island was found.
  2. On the window to the right, confirm that the island found is the island you intended it to be.
  3. Once that is all set, you need to press “Accept”.
  1. Once the portal has stopped initializing, all players need to jump into this portal.
  1. Watch out for the autostart before everyone joins.
  2. Watch for when you have all the players in the lobby that need to be there.
  1. Once that happens, press the Esc button on your keyboard and select the teams (if applicable).
  2. Once everything is set, press the “Start Game” menu. Be advised that any player in the lobby can start the lobby, which may result in accidents or intentional trolling.
  1. If you are a spectator/tournament organizer, before the match starts, press Esc to open the menu and press “Respawn”. 
  1. Press “Apply” and this will kill your character and randomly select someone that you will spectate. This will prevent your death counting as a kill for another player.
  1. Record who won that round (if it applies to your rules).
  2. Record any other stats that need to contribute to points.
  3.  Be mindful of how much time you have to record the results. We recommend taking a screenshot per round and having a software taking a video of the entire tournament in the background.
  1. If you map has a Final Scores board, you don’t need to record scores each game.
  2. Instead, you can record all stats you need to in this one go. Be careful of the timer, taking a screenshot (and having a video running in the background as a backup) is advised.
  3. Once that has been completed, you can return to the Creative Island hub or press “Play Again”. All players can do something different, so make sure this has been properly communicated.

Creative Island – Zone Wars

The process of setting this format up is almost exactly the same as Creative Island – Zone Wars (click here to see their setup process), the only key difference is the selected creative island used for the matches (to learn more about the creative island codes and selections, click here).